

In my opinion, best build here is prayers + poleaxe.Īs prayer: on early game - you will be able to heal uself. Then go wherever you want - there are items, refund skillpoints (not all, just selected one per item) on use, so - if you will find your build bad, you always can switch to another one. It has pretty cool weapons, comparing to chef, and doesnt lock skillpoints on something, you, probably, wont like/need later (comparing to everyone else). So TLDR: start as Cleric, enter Devara's Light, then work towards using hammers and greathammers. The healing prayers also cure the Wounding you get from all these hits you tank instead of dodging, the holy weapon buff prayer goes really well along with a weapon with as much raw power as the Warhammer, and there's even some attack prayers for enemies outside of your melee range.

and since many bosses have long delays between their attacks, this is likely to get your HP up to max before the next attack. and it made me more or less unstoppable :Pĭevara's Light's healing items are awesome, they also buff your defense for a few seconds when used, and since they heal over time this means you can drink them right before getting hit by an attack to reduce damage AND get your HP back. I entered Devara's Light, got the skills needed to use the Warhammer (accessible pretty early on), and then balanced prayers and physical attack pretty well. and that's the character I beat the game with in the end. I started off the game as a paladin, ran into trouble, played some with a friend using a new (mage) character, and then started off as a cleric just to try all classes.
